Friday, 12 April 2013
Metal Adventure Seeds: Cowboys From Hell
Cowboys From Hell:
Setting: Weird West
Bloodstone Mesa was once the most wild, lawless city on the entire frontier. The King's men do not dare enter the city. However, in recent days, a harrowing, brutal order has fallen the city as a mysterious trio of massive black-suited gunmen (led by a woman) have taken up residence. They ask no gold for their services, save for basic lodgings and they mete out no punishment but death. What the inhabitants of the town do not know is that their new "enforcers" are not humans at all, but devils from Hell who have been summoned to ensure that the valuable ores of the region are secured for a nearby diabolic empire.
Bloodstone Mesa may have been chaotic, wild and unsafe, but it was also free. Thrasher, Reaper, Scorcher and the Red Angel place no value on free will and any who defy their iron law will meet death. The locals are willing to pay a handsome bounty to anyone who will rid their town of the infernal interlopers, but are too terrified of the devils to offer open assistance.
GM Notes: Thrasher, Reaper and Scorcher are bearded devils who possess 8+8 instead of the ordinary 6+6 hit dice and who use firearms instead of the traditional glaives. Thrasher and Reaper use twin six-shooter guns and Scorcher uses a shotgun which inflicts half physical damage (from pellets) and half unholy damage (from hellfire). The Red Angel uses a bolt-action rifle. Thrasher, Reaper and Scorcher cannot summon bearded devils as ordinary members of their kind, but instead can call on a hellhound with the same chance of success. The Red Angel automatically kills any opponent with a critical hit from her rifle, regardless of hit points. They are all disguised as humans, but will shed their disguises in any climactic battle.
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